![]() From the moment the game begins, there is almost no slowdown in the action with a few minor exceptions that exist for the sake of exposition, which you need to hear to put the finale in context. The pacing is both a blessing and a curse. One thing though is that it never stops, and never slows down. It is extremely dark and bloody, but also compelling and entertaining. The story is fairly concise, but still delivers plenty of twists and surprises. The entity known as the Darkness is having none of it, and manages to manipulate Jackie, who finds himself stuck in the middle of a struggle that is much bigger than man. As Jackie investigates-and by investigate I mean he basically rips people in two until someone talks-he discovers that the attack is part of a much bigger plot by an OG secret organization known as the Brotherhood that wants to use the Darkness to its own nefarious ends. The protagonist (definitely not the “hero”) Jackie Estacado is living large as the Don of a NY mafia family, eating at the fancy restaurants, dining with the ladies like a boss, and trying to forget that the love of his life was brutally murdered.Īn attack on Jackie forces him to release the malevolent supernatural entity known as the Darkness, in order to rip through scores of red shirt-like thugs hired to die horribly. ![]() When The Darkness II picks up, a few years have passed since the events of the first game. There is the glimmer of a brilliance in The Darkness II, but there are also a few issues that stunt this game’s potential growth. Digital Extremes took the property and totally reworked it, but did so in a way that honored the original-but make no mistake, this is a fundamentally different game. But before that gets taken out of context and is possibly used against me in a future trial, it really is worth commending developer Digital Extremes on the unique and impressive gameplay mechanism that allows some seriously gruesome kills in The Darkness II.įor those that played 2007’s The Darkness from Starbreeeze Studios, the only real holdover is the story, and even that can be quickly picked up without the need of much backstory. Perhaps I have a touch of monster in me, but there is just something infinitely satisfying about ripping people apart with demon arms and making them run from me as if I were a vengeful god, showing my displeasure at their heathen ways.
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